Elden Ring is secretly changing its map.
image credit: indianexpress.com |
The in-game terrain of Elden Ring has been progressively evolving since the action RPG's release earlier this year, as Bandai Namco quietly changed the game without the players' knowledge.
YouTuber and FromSoftware fan Illusory Wall has chronicled
the alterations to Elden Ring's map (thanks, VG247). They reveal in a recent
video that the game's post-release upgrades have made multiple hidden
cartographic adjustments, modifying the map to better portray the game's
environment.
Each of Elden Ring's regions has been altered, with the
tiniest changes eliminating roads, ruins, and other elements from the map that
do not exist in the game. In other occasions, little unidentified blocks have
vanished, maybe representing rocks or ruins that never made it into the final
game.
There are also more significant modifications. Other
sections have been updated for accuracy, and the game's original map had a
couple of roads and bridges that would have better-connected areas of the early
game. A moat and a ruined piece of Stormveil Castle's entrance, for example,
were not initially visible in the landscape surrounding the castle.
Since the game's debut, several visual features have been
added, such as better highlighting castle walls and more clearly outlining
cliffs and roadways. Each area's iconography have also been drastically altered.
The Limgrave and Caelid icons, for example, have been given more colour after
being originally beige.
A well-kept secret
Since the game's debut in February, Bandai Namco has issued
a number of patches for Elden Ring. Bosses have been rebalanced, stability
flaws have been fixed, and spellcasters have been boosted, but no official
patch notes have ever mentioned modifications to the game's terrain. Many
gamers will have been completely unaware of the changes occurring beneath their
characters' feet.
However, not all. The alterations weren't noticed by
Illusory Wall alone; Reddit posts dating back to March mentioned the changes.
However, their movie does a good job of documenting the changes and comparing
the original and new maps.
Even if you didn't notice the modifications, they are
unlikely to have had a significant impact on your game. The majority of the
changes are minor quality-of-life improvements that were presumably implemented
to make Elden Ring's map more readable. However, they provide an intriguing
view into the brains of the FromSoftware team, as well as what the game's
universe might have looked like at one point during production.
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